dsh-live2d-pets: Add a Live2D Desktop Pet to DeepSeek Harness

cyanfish-x/dsh-live2d-pets

EntertainmentVerified
Listed on 2026-08-20
Page last updated 2026-08-20

Live2D desktop pet for DeepSeek Harness: mirrors agent state, interactive companion with customizable personas.

Give your DeepSeek Harness agent a visual companion that mirrors state in real time, supports interaction, and offers customizable personas.

install
dsh plugin --profile web add github:cyanfish-x/dsh-live2d-pets
Category
Entertainment
Platform
DSH-Plugin
Author
cyanfish-x
Distribution
Plugin

dsh-live2d-pets Key Features

State mirror with bubblesSix built-in personasTouch interaction & followCustom models & settings

dsh-live2d-pets Repository

cyanfish-x
Publisher
cyanfish-x
Repository
cyanfish-x/dsh-live2d-pets
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Website
Repo last push2026-08-16 23:23:12
Repo created2026-08-14 18:02:23
Topics
cubismdeepseek-harnessdesktop-petdshdsh-pluginlive2dmascotpluginwebgl
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dsh-live2d-pets Repo Summary

dsh-live2d-pets is a Live2D desktop pet plugin (DSH plugin) for DeepSeek Harness, maintained by cyanfish-x under the MIT license, last updated in 2026-08. It gives your Agent a companion with personality—the pet's state mirrors the conversation in real time, personas are switchable, and models can be self-hosted. Core capabilities include: 5 curated models (Hiyori / Haru / Mao / Mark / Natori) plus custom entries via any .model3.json URL or local path; state mirroring (thinking / idle / error / done / awaiting approval) with animations and speech bubbles pushed over SSE; six built-in personas (tsundere, genki, airhead, emotionless, gentle healing, yandere) customizable in a plugin-specific JSONC with hot-swap; interactive companionship (touch reactions per body part, mouse-follow, drag-and-dock, task celebration); and a non-intrusive design (default bottom-right, small size, hideable, frame-rate limiting, static avatar fallback for low-end devices).

What core features does the dsh-live2d-pets DSH plugin support?

  • Model loading: Built-in curated models plus custom entries, using any .model3.json https/http URL or local address.
  • State mirroring: The pet reflects agent states (thinking / idle / error / done / awaiting approval) with animations and bubbles via SSE.
  • Persona lines: Six built-in personas, customizable in a plugin-specific JSONC with hot-swap.
  • Interactive companionship: Touch reactions per body part, mouse-follow (head, eyes, body), drag-and-dock, task celebration; falls back to bounding-box five-rectangle spatial partitioning when HitArea is insufficient.
  • Pet configuration panel: DSH Settings → "Pet Config", toggles / size / render FPS / persona / model list / developer options, written to ~/.dsh/settings.yaml, effective immediately.
  • Non-intrusive: Default bottom-right, small size, draggable, hideable, pauses rendering when tab hidden, frame-rate limiting, static avatar fallback for low-end devices.

How do I install dsh-live2d-pets?

Run in the terminal (the web profile auto-initializes on first use):

bash
dsh plugin --profile web add github:cyanfish-x/dsh-live2d-pets

The plugin is enabled by default after installation. Start DSH:

bash
dsh web

After opening the browser, a default pet (160px) appears in the bottom-right corner. The default model is Hiyori (Live2D official sample), requiring internet on first load.

How do I configure and use dsh-live2d-pets?

Open DSH Settings → "Pet Config"; changes take effect immediately without restart. You can configure: visibility toggle, size (40–400px, default 160), render FPS (30 / 60 / unlimited, default 30), persona lines (switch built-in or custom, edit $DSH_HOME/live2d-pet-personas.json and click "↻ Reload"), models (choose built-in or add name + .model3.json URL, optional spatial partition override), and developer options (debug panel, show click partition color blocks).

What interactions does dsh-live2d-pets support?

  • Mouse follow: Enabled by default; the pet's head, eyes, and body smoothly look toward the mouse; resets when the mouse leaves the page. No follow while dragging; auto-pauses when hidden or page unfocused.
  • Touch interaction: Touching head / legs / hands / body triggers unique lines and actions; falls back to bounding-box spatial partitioning when HitArea is insufficient.
  • Drag: Hold and drag the pet to any position; it docks and persists on release.

What DeepSeek Harness versions and platforms are compatible with dsh-live2d-pets?

The plugin is built on pixi-live2d-display 0.4.0 + PixiJS 6.5.10 + Cubism Core 4, rendered client-side in the DSH Web GUI's shell.overlay floating layer, with settings registered in settings.section. State push uses Host subscribing to agent/* events → same-origin SSE /api/live2d-pet/events; settings persistence goes through ctx.settings (~/.dsh/settings.yaml). It requires a Node.js environment and a modern browser with WebGL support.

What are the license and model list for dsh-live2d-pets?

The plugin code is MIT-licensed. Models are always loaded via URL, not bundled; the list requires "license-annotatable"—each entry records license type and link, with NC (non-commercial) models marked "non-commercial only".

See more DSH plugins at dsh-plugin.org

DSH-Plugin FAQ